🎯 Premium FiveM mission and quest RP system with multi-step scenarios, interactive NPCs, Code Breaker mini-game, physical item transport, police alerts and performance-based rewards.
SpeX Artifact is built for immersive RP servers that want more than simple delivery jobs or static missions. It creates cinematic and replayable adventures around a mysterious object, combining investigation, movement, tension and player interaction.
🌐 Description
SpeX Artifact is a FiveM cinematic mission system centered around a coveted mysterious artifact that players must recover, protect and deliver through a dynamic multi-stage scenario.
Each mission is designed to feel alive and replayable, with randomized locations, interactive NPCs, immersive progression, optional law enforcement pressure and a final delivery sequence under tension.
This makes the system ideal for servers looking for:
- High-value RP missions
- Replayable scenario content
- Investigation-style progression
- Police-intervention opportunities
- Cinematic player experiences
✨ Main Features
🧩 Multi-Step RP Missions
- Up to 4 dynamic mission stages
- Randomized locations for each run
- Immersive progression with scripted structure
- Built to remain replayable over time
🧍 Interactive NPCs
- Mission start NPC
- Stage progression NPCs
- Final delivery NPC
- ox_target interactions supported
- Configurable dialogues and behaviors
🧠 Code Breaker NUI Mini-Game
- Premium immersive mini-game interface
- Difficulty levels: easy / medium / hard
- Dynamic timer and limited attempts
- Mastermind-style color clue system
- Attempt history
- Full visual and sound feedback
💼 Physical Carryable Object
- Mission suitcase attached to the player
- Can be dropped on death
- Can be picked up by other players
- Realistic prop-based transport logic
🚨 RP Alert System
- Configurable police / gendarmerie alerts
- Optional EMS / rescue alerts
- Temporary blips
- Immersive notifications via ox_lib
💰 Rewards & Performance Scoring
- Clean money, dirty money or item rewards
- Bonus based on time and failure count
- Global performance score system
⏱️ Cooldown & Balance
- Configurable cooldown between missions
- Option to allow or block simultaneous missions
- Designed to prevent abusive farming
📊 Database & Logging
- Full mission history stored in database
- Player statistics: time, gains, success rate and more
- Discord webhooks for RP and admin follow-up
- Detailed logs for mission start, progression, failure, drop events and completion
🧩 Exports
playCodeMiniGamegetMissionState
🛡️ Optimization & Security
- Automatic entity cleanup
- Complete server-side checks
- Protected with Tebex Escrow
- Open config and NUI for customization
🔧 Compatibility
- ESX Legacy
- ox_lib
- ox_target (recommended)
- oxmysql
📦 Included
- Complete client and server mission logic
- Code Breaker NUI mini-game (HTML / CSS / JS)
- Mission NPCs and props
- Multi-step RP quest structure
- SQL file for statistics and mission history
- Full
config.luacustomization
🚀 Installation
- Place the resource in your
resourcesfolder - Add the script to your
server.cfg - Install required dependencies:
ox_lib,oxmysql - Configure NPCs, mission stages, rewards and alerts in
config.lua - Import the included SQL file if required
- Restart your server
🎯 Ideal Use Cases
- Story-driven RP missions
- High-value delivery scenarios
- Investigation or contraband roleplay
- Faction conflict and police response content
- Replayable event-style server content
🧑💻 Development
Developed by speXtrum Development
From code to roleplay.
🌐 Discord: discord.gg/spex